Published by the Fallout76 NX plugin (Fallout76_DLSSFrameGen.dll) through xScal's plugin callback ABI. If the plugin is missing or rejected, these names do not exist. Setters return false when the feature cannot be enabled in the active renderer session.
Enables it in an active NVIDIA session. If DLSS is the saved provider but the renderer started with frame generation off, saves the request for the next renderer restart.
Enables it in an active FSR session. If FSR is the saved provider but the renderer started with frame generation off, saves the request for the next renderer restart.
var available:Object = JSON.parse(__SFCodeObj.call("Engine.AvailableUpscalers"));
if (available.FSR) {
__SFCodeObj.call("Engine.SetFramegenProvider", "FSR");
}